Jun 1, 2013

Organizing your music files

This is for Linux

So here's what I use

Delete duplicates:

fdupes -r -d -N .

Delete empty directories:

find -type d -empty | while read line ; do rm -rf "$line" ; done

Clean filenames:

detox -r *

The second thing you should do is try to use Music Brainz or something paid like SongKong or Jaikoz to identify your songs and fix the metadata.

I use Jaikoz and I haven't figured out how to use Jaikoz to organize file names and directories properly.

(this replaces spaces with underscores, which I don't like much, but other than that it's great as it tries to replace non ascii with ascii equivalent.)


FROM BELOW HERE IT'S INFO I DON'T USE ANYMORE, AS I NOW USE LINUX

If you feel like organizing all those music files on your computer, this article is for you.

I'm gonna assume you have a certain level of tech knowledge.

You need to know only simple stuff. If you already know that filenames have extensions (“.mp3”, “.ogg”) and that Windows hides those extensions from users by default, but that Windows and other operating systems actually need those extensions to know how to open files, then you'll have no problems and I'm sorry to have bothered you here. If not, good luck, you'll probably need it.

I'm going to try to write an article that won't grow old, so even tho I will give examples of software you might want to try for each function, I will always describe the purpose of things, so you can look for yourself for alternatives to the software I'll be using.

The things that you have to worry about are basically the music file itself, the metadata, and the data.

The file is the location of the file (its directory) and the filename.

The medata is all the information about the file. This includes stuff like album, year, genre, but also can include the lyrics and the nice album art picture.

The data is the music data itself. This is the mp3, ogg, wma, flac sound information, and also, the information of how it was encoded (encoder, encoding quality, encoding type, etc)

To fix the filenames means organizing the files themselves, putting them in a nice directory structure so you don't have to dig all around your hard drive, and changing the filenames to something that easily identifies the music within, so you can move the file around without any problems, like having to open it to identify it.

To fix the metadata means fixing what you get to know when you open a sound file in an adequate player. Ideally, with good metadata, even without internet, you get to know mostly everything about the file. It also helps a lot when you are creating mixes in adequate software. To fix this requires adequate software that is capable of identifying a track automatically, or, manual work on your part to identify the tracks from an online repository. This is the information that is used to fix the filenames.

To fix the data. If you are not looking to improve the quality of your tracks, you shouldn't worry about this. But if your song collection has some old files in it, you should give this some attention, as old free encoders were really bad. Files with less than 160kpbs are a big no-no for anyone that listens to a lot of music and can tell the difference. And a lot of people are replacing their collection with lossless FLAC files. Truth be told about this, even tho a FLAC file is lossless, it is lossless in reference to the CD version. And the CD quality is usually not on par with the actual studio recording. That's something to remember. The data is what is used to identify the song, either by you or by adequate software, to get the metadata.


So, if you were paying attention, you will have understood two things.

The first thing is that we don't organize a music collection for the sake of organizing. Organizing is supposed to make the thing more enjoyable and easy to use.
The second thing is that it's a cyclic process, you need the music data to then get the metadata to then create a nice file structure. After you have that you might want to look into the music data again to see if you have any bad quality files. And so it starts over again (although in a smaller scale).


Now that we have the concepts of what we are trying to do, we have to look at our collection.

It's probably a bit organized already.

The first question is. Do you have strong preferences regarding directory and filename structure?

This is tricky. You see, the music download scene has its own naming scheme. Usually it goes like,

artistName\ artistAlbum\ trackNumber. – trackTitle

an example:

Sia\Best of..\10. Bring Night.mp3


See that? I personally don't like that very much. Cause if just copy a few songs from a few albums to make myself a mix, I wont know what I'm looking at. And I won't be able to sort out the files by artist.

So yeah, what I prefer is:

artistName\artistAlbum\artistName trackNumber trackTitle

so it becomes

Sia\Best of...\Sia 10 Bring Night.mp3

Now I can copy that file around, and I'll always know what that file is. Plus, it will still be sorted neatly inside the album directory. It will also be sorted neatly inside a mix directory. Bonus for elegance.

But, what if you already have a directory with a lot of songs by different artists? If you use this organizing method you'll end up with too many album directories with only one song, and artist directories with only one album with only one song. That looks nasty to me.

So, when I only have one song from an artist it goes to the my _misc directory

_misc\artistName trackNumber trackTitle

like so

_misc\Ladytron 06 Blue Jeans

But, if I have a couple songs an album, I'll just keep them in the artist folder, like so

artistName\artistName trackNumber trackTitle
Deftones\Deftones 04 Change

Notice that this way you can have albums directories and music files inside the artist directory.

This is all just a suggestion. What you have when you get an .mp3 directory from the web, is usually good enough. And unless you want to be troubled to mess in settings, organizing software creates a lot of one file folders by default.

Summarizing, the main ideas in organizing music filenames:

- all the songs by the same artist will be in the same place;
- the song file can be moved around and you can know where it belongs in the structure, just by reading the filename;

If you have hundreds of artists in your collection you could organize your artists by genre or decade or whatever, but I advise against it. Just use a Music Library software, like Media Monkey, or good old MusicIP.


So we now have an end result in mind. To get to that we need to correct the metadata. To easily correct the medata the easiest and most error-free way is to use something called audio fingerprinting.

Audio fingeprinting is a process of identifying a track from the sound that it generates. So you can have different encodes of the same track generating the same fingerprint.

This is extremely nice, because this way you can just compare the fingerprints of your tracks to an online library and get all the metadata you need. Thankfully there exists some freeware that does exactly this. MusicBrainz is the most famous. But I still prefer the swiss army knife that is MusicIP.

Just open it, add your songs, wait for it to fingerprint them, and click on the “Fix Tags” button. You can and should go to the preferences to tell it what tags you want to be fixed (usually just pick all of them in their simplified forms).

If you have any troubles, I made a wiki from the MusicIP manual.

The software that does the audio fingerprinting usually has a file renaming / restructuring function that is easy to use. It just changes the filename and directory according to the metadata, to some general structure that you define.

One Very Important Note: There are lots of rare songs that wont be identified, and won't have metadata in them. If you apply this proccess to them, it will change their filename into something empty, and sometimes you will stop knowing anything about the song. I've had this happen to a few asian songs). A solution is to edit metadata yourself. It's always best to have at least basic metadata in all your files.

A note about Unicode. Filenames that have non-english characters in them will present some problems sometimes. For example, this is MusicIP's weakness. It supports unicode, but not in
filenames. My advice is, if you have the option, to romanize when you can.

Software like Jaikoz, although it's not free, has no problem with unicode. Also, Jaikoz is really good, it will get you the lyrics, the album art and whatnot, and the best part about is that it tries to use all of the free services available to accomplish its fingerprinting. It's the best I know of, right now.


Summarizing, to correct metadata you need internet and an audio fingerprinting software. Then you use that fingerprint to retrieve the metadata.

You can use metadata to correct filenames / file structure. When doing this, be careful about non-english characters in your metadata and be very careful about auto-correcting files without any metadata.

If you followed through this until now, you already have the knowledge to get an organized music collection. Congratulations.

Now for the bonus rounds.

Corrupted files and Duplicates.

Corrupted files. Corrupted files are a bit tricky. Software that doesn't support unicode will report files as being corrrupted, so don't trust those. Also, there's plenty of software that does this, but with the negative side of being filetype specific. MusicIP for example, reports as corrupt, songs that are too short. Anyway, the mission is simple, find and delete, and possibly replace with a good version.

Duplicates are easy, just find files with the same fingerprint. Audio fingerprinting software usually has a function such as this. Don't trust software that uses filename/metadata to find duplicates. Another important note, remember to delete the files with the worst quality. A good rule is to delete the one with the least kpbs. Although there is a lot to be said about quality.

Quality

Quality is an interesting subject. If you use software like Encspot on your collection you will find which files were created using what encoder. It will also tell you about the relative quality of those files. It's a bit dated and .mp3 oriented, so you might want to look into alternatives.

But it's as simple as this. Better encoding quality, up to a certain quality level, equals better music.

On the other hand remember not to go to extremes, and that sometimes some dofus somewhere will just encode a 92kbps .wma file to FLAC and call it lossless. So be careful.

My advice is if you have a song that you like that is low quality, get a new version. You can use MusicIP or Encspot to find these low quality songs.


Gain and clipping


Gain is how much louder or lower you play a sound. It's like pre-applied volume. Clipping is what happens when you try to ouput a signal higher than what is supported by the system. It just maxes out the ability of the system to produce sound. It's really bad for encoding and it sounds really bad in decoding. There's a few ways to deal with this.

ReplayGain is the best. This just finds out what the volume of the track is, and the necessary gain to avoid clipping. Then it adds that value to the metadata and any player that supports ReplayGain won't clip the song.

The bad side? Most hardware players don't support replaygain :(

So you may consider using something such as Mp3Gain to actually apply the gain directly to the music data.

The main advantages of this process?

- Clipping sounds bad, so this will make your music sound better.
- Your songs will now all have the same volume. You wont need to adjust the volume dial anymore (or use other any auto-volume adjusting features).


Now that we have covered mostly everything, it's time to debate this a bit. If I had to give an advice, I wouldn't recommend this to you. It's much easier to delete what you have and just get a full artist discography from the internet and find out that most of it is already organized and of good quality. But truth be told, not everyone knows this stuff, so even the stuff you get from the web won't be well organized. Plus, if you want the stuff that is rare, you won't be so lucky.

Also it's not very convenient to this to a large unorganized collection.

Now it's fashionable to use streaming services instead of having a collection. If you ask me what I think about them, I think they're great, but they trap you in them, don't forget it.

Apr 18, 2013

(Portuguese) A economia de uma região não existe como valor instantâneo no tempo.

A economia de uma região não existe como valor instantâneo no tempo. É uma medida das perspectivas futuras em termos de facilidade de habitar uma região. Como tal, o valor de uma economia pode ser facilmente acompanhado pela perspectiva que as populações têm da facilidade de vida numa dada região. Quando um indivíduo médio perspectiva que pode fazer família e sustentar 4 ou 5 filhos, diz-se que a economia é boa. Quando um indivíduo médio perspectiva que tem dificuldades em sustentar-se apenas a si mesmo, diz-se que a economia é má. Como tal, o estado de uma economia, para o bem ou para o mal, pode ser determinado pelo crescimento populacional. De forma simplificada, um indivíduo atinge a maturidade, a auto-sustentabilidade, e pode ter ou não, capacidade para assumir o sustento de outros (filhos, esposa e pais, etc), aumentando a população.
Apresentando agora o crescimento da população em Portugal em milhões de habitantes.

Pode-se ver que a população cresceu a um ritmo constante até uma pequena queda em 1840, altura da guerra civil. Depois continua com o mesmo crescimento anterior até 1860, altura em que o crescimento populacional se acentua com os primeiros efeitos da revolução industrial em Portugal. No entanto a monarquia, temendo a mudança, continua com medo de implementar os avanços tecnológicos em larga escala.
Este medo do progresso incentiva os revolucionários. Em 1910 o Rei é morto, segue-se um regime de instabilidade, seguido de uma ditadura militar. Depois da ditadura, há um período de estabilidade em que as medidas progressistas são instauradas, instalando máquinas e caminhos de ferro em larga escala, diminuindo a necessidade dos trabalhadores manuais e de transportes por animal. Isto devasta a economia rural, impossibilitando o crescimento populacional e incentiva a imigração em massa.
Depois do período de estagnação económica, entra então a economia do petróleo e o crescimento populacional aumenta seguindo o aumento da densidade energética disponível para a produção de alimentos que provém dum combustível energéticamente denso como é o petróleo. É nesta altura que aparecem todos os derivados agrícolas do petróleo, como pesticidas, fertilizantes e antibióticos, e dos mesmos uma garantia de alimentos baratos.
Início da década de 1960: É nesta altura que os poderes estrangeiros em guerra fria, temendo a iminente apropriação social portuguesa do petróleo das colónias por parte do regime português, ou pior, que outro poder que não o seu, se apropriasse desse petróleo, armam forças armadas nas colónias portuguesas, e incentivam as populações locais a movimentos indepentistas. Dão-se as guerras coloniais.
Dá-se o 25 de Abril. O governo português declara o fim da luta pelas colónias. Os militares e 1 milhão de imigrantes vêm-se forçados a regressar a Portugal. Muitos não ficam, mas muitos ficam, e são obrigados a criar condições para sua subsistência, aumentando o volume económico e populacional, mas iniciando-se um natural período de recessão económica e populacional.
Segue-se a entrada de Portugal na união europeia. Há entrada artificial de capital sem a nova geração sentir a pressão directa da necessidade de criar volume económico. A população sente que a economia é favorável, e aumenta assim o número de habitantes. Quando deixa de entrar capital, a pressão é sentida, e a população passa a sentir a sua situação real, problemática. Segue-se a tracejado a perspectiva futura, caso a situação não mude.

Feb 5, 2013

League of Legends - Why you should be careful when buying RP and spending IP

I started playing this game mid 2010. Liking to experiment, I had the plan to buy all third level runes, so I could make some weird builds. I don't play enough for this plan, so I considered buying the IP boosts, so I could buy more runes. Here's why I didn't do it.

There are two currencies inside LoL. One you can get by playing, the other you can get by paying. IP and RP, respectively.
There is a direct translation between RP and currency (dollar, euro, etc). There are a few things you can only buy with Riot Points (RP) and some things you can only buy with IP.
There are some things you can purchase with both RP and IP, hence a worth translation between them.

First of all, IP is gained per game. Quickly looking at my match history, in 10 games the average is 93IP per game. Being generous and round, it averages 100IP per game.
You can buy, at the best price, 9300IP for 50€. That means you get at best 186IP per euro.
Looking at the champion list, which you can buy either with RP or IP, you get an average of 4.6 RP per IP.
IP Boosts, double the amount of IP you get per game, so instead of an average 100IP, you would get 200IP per game.

Now that we have these values, let's look at the IP boosts. We'll only look at the best value ones.

The 50wins boost, costs 2560RP. This means that you would get an 50*100IP with this boost. So you are trading 5000IP for 2560RP, at the ratio of 2RP per IP. Which is less than half of what RP is worth, when buying champions. A bad deal. If  you use IP gained this way to buy champions you are losing more than half its worth. You should really just use the RP to buy the champion and be done with it.

The 30days boost, costs 3490RP. The IP you can get with this is limited. Assuming a League of Legends game, averages 30minutes. 3490RP, at the ratio you can buy champions with, translates into  3490*4.6IP = 16054IP. So you have to win this much IP playing games, just to break even. At 100IP per game, this means 160games, and only then you would start to profit from this boost. During the 30day period, this means you have to play 6 games a day, just to get some benefit from this boost.

Remember, I was generous with these values, and went for the best ratios. Any other choice would worsen the conditions.

So what to do?
  1. Buy champions with RP not IP,  and try to only buy them when they are on promotion;
  2. IP is for buying things that only IP can buy, period. Do it another way and it's really not to your advantage;
  3. If you want to take a boost do so. If you play more than 2 games a day, take the 30days boost. But spend all that IP on runes (see 1.)

League of Legends - True Tier List and Logical Banning

When playing solo queue ranked games in League, if you are the first player of your team, you get to ban characters from the game, based on yours and your teammates perception of those characters value.

I, on the other hand, am not in favor of banning characters by perception. The logical action would be to ban characters with the highest win ratio, such as Rumble or Singed.

On the other hand, those characters aren't often picked, and a ban on them might prove useless. So what you really want is to ban characters that have the highest probability of being picked AND winning.

First you figure out how likely that character is to be picked, based on the games that it isn't banned.

    P(beingPicked) = %games / (100 - %bans)  

And then:

    P(being picked and winning) = P(beingPicked) * P(winning)

And you get this ban-worthy Tier list:

data retrieved from LolKing on  2013-02-05
  • Popularity: % of games played;
  • Win Rate: % of games played won;
  • Ban Rate: % of games banned;
  • AdjGames: % of games played when not banned;
  • PickedAndWin: probability of being picked and winning
  • PerceivedTier: tier based on banned games;
  • Tier: tier based on PickedAndWin probability;
  • TierDiff: difference between Perceived Tier and tier.

As you can see there is quite a difference between what actually wins games and what people ban. On the other hand, judging by values in TierDiff, you can see that not many champions are overestimated, and when so, not by much. But, when talking about underestimating champions, you can look at Taric, the number one Tier character right now, Graves, Leona, Sona and Lux and clearly see that these champions' worth is underestimated. So, if you want to be a trickster you should play these.

If you just want to ban the strong ones, you should go for the top tier ones, that are not banned often: Taric, Ezreal, Miss Fortune, Caitlyn, Nunu, etc. All of these are strong game-winning choices that should be banned more.

This is just something to base decisions on. It doesn't account for synergies, or counters. It is also a bit flawed because it is supposedly sampling all ranked games, not just the good ones, like the ones in Silver+ leagues. On a math level I believe this view is pretty strong, tho.



Dec 29, 2012

(Portuguese) Os grandes portugueses como vampiros.


A BBC fez um modelo de programa de televisão chamado qualquer coisa como os "As Maiores Pessoas de Todos os Tempos". Tive a oportunidade de ver a versão Portuguesa no Youtube. Podem ver a playlist neste link.

Pelo que percebi, um conjunto de intelectuais com fama, nomearam 100 figuras históricas portuguesas. De alguma forma reduziram o grupo a 10, e esses 10 foram a votos por voto popular nacional (por um modesto preço de chamada telefónica ;).


Bem, eu vi tudo com atenção, aprendi sobre essas pessoas, alguma dessa aprendizagem contra aquilo que é ensinado na escola, e percebi que tinham todos uma coisa em comum: uma personalidade bem definid.

Tornou-se então algo fácil atribuir um clan de Vampire: The Masquerade a cada um deles.

O clan de Vampire: The Masquerade dos 10 Grandes Portugueses (ordem cronológica): 
  • D. Afonso Henriques - Brujah
  • D. Joao II - Lasombra
  • Infante D. Henrique - Ventrue 
  • Vasco da Gama - Tremere
  • Luís de Camões - Ravnos
  • Marquês de Pombal - Brujah
  • Fernando Pessoa - Malkavian
  • António Salazar - Giovanni
  • Aristides de Sousa - Salubri
  • Álvaro Cunhal - Brujah


 

Greatest Portuguese as Masquerade Vampires

BBC made a TV show model called something like "Greatest People of All Time". I saw the Portuguese version on Youtube. The playlist is here.

So, as I understood it, a bunch of popular intellectuals nominated 100 of these Portuguese historical figures. Then it got somehow narrowed down to 10, and finally, those 10 were voted on by national popular vote (for a small phone fee ;)


Anyway, I watched it all attentively, learned a lot about those guys, a lot of it opposite to what was taught in school, and saw that if one thing their personalities were strongly defined.

So it became somewhat easy to give a Masquerade clan to each of these guys.
 
The Masquerade Clan of the 10 Greatest Portuguese (chronological order):
  • D. Afonso Henriques - Brujah
  • D. Joao II - Lasombra
  • Infante D. Henrique - Ventrue 
  • Vasco da Gama - Tremere
  • Luís de Camões - Ravnos
  • Marquês de Pombal - Brujah
  • Fernando Pessoa - Malkavian
  • António Salazar - Giovanni
  • Aristides de Sousa - Salubri
  • Álvaro Cunhal - Brujah


 

Feb 16, 2012

The Portuguese Stereotype

Basically, this is a post where I intend to reunite things I find where Portuguese people are portrayed through foreign eyes.


1. Tintin - Mr. Oliveira da Figueira



The Tintin comic books have a huge international profile, and inside them, you can find portrayed: Mr. Oliveira da Figueira .

For a start, the name basically means Mr. OliveTree of the FigTree, and although both are common last names in Portugal, it seems that the author wasn't randomly picking names. So, Mr. FruitTree, I mean, Mr. Oliveira has a few appearances throughout the series, and I'll try to iconize them in a few images. They are in Portuguese, but I'll translate for your personal entertainment.


Here, in Mr. Oliveira first appearance: Tintin, aboard a ship is introduced by the captain to a fellow passenger, a certain sir from Lisbon, Portugal.

Without any conversation, the Portuguese immediately jumps into the occasion by presenting Tintin with several opportunity items, like ties.

A beautiful tie that matches Tintin skin color, he says. Genuine swords from Toledo, Spain, and as a gift he'll throw in a watch and a toothbrush. After a while Tintin goes away congratulating himself for not buying anything useless. He says "you always buy a lot of useless stuff from people like that". He's still loaded with junk, just doesn't realize it.




Mr. Oliveira sets shop in the middle of the desert. Tintin thinks it wont be successful, but Mr Oliveira set up in  high ground and brought a megaphone system. Immediately a lot of people come to buy things, mostly things that they don't need.

He explains to Tintin, that the operation was a success, and even better, that his clients will be back.

One of them comes back complaining about the horrible food, soap bar, that was sold to him, pledging revenge.
On another story, Tintin travels again to Mesopotamian parts, and sees Mr. Oliveira in a local market.

He recognizes Mr. Oliveira salesman skills: "Twisted man, always the same, he sold him a pair of roller skates".

Selling roller skates in a sand covered town, is of course his trademark move.

He recognizes Tintin, and immediately asks him to join him in a glass of Portuguese wine to celebrate their reunion.

Here, Mr. Olveira entertains a group of man with a very sad story, about the disgraces of a certain family. Of course the story is completely fabricated on the spot, but is nonetheless enough to make the men burst into tears.
Conclusion: In this stereotype, Portuguese are gifted merchants and men of the world, that without any evil intent push events towards their favor. No one needs a pair of roller skates in a desert town and no one sets up store in the desert. Yet he makes these happen. Mr Oliveira is also very very theatrical in his poses and speech. but even through all the personality twists, you can easily see that he's an alright guy. I would say it's actually quite representative of last century's middle class Portuguese persona. Maybe less today, but still very well done.


2. Asterix - Lusitanus

Another famous comic. In one of the more recent volumes, it portrays a Lusitanus roman slave: a member of the Lusitani tribe that lived in the western part of the Iberian peninsula. Whether questionable if  Lusitani and Portuguese are synonyms, make no mistake about the authors intentions, this guy is supposed to depict a guy from Portugal.

Each of the free slaves states their intended destination. The Portuguese guy is the short guy.

Their leader asks them to take turns speaking.

The Spanish guy suggests Spain, and immediately the Portuguese suggests them to go to Portugal.

All this guy does is this. And from it  you can read quite a bit.


Conclusion: Portuguese are short, dark haired, and have a shared sibling-like rivalry with Spanish people. Again, not a false stereotype. Not entirely accurate, but good.


(If you have any characters to add, send them to me through this blog)

Sep 20, 2011

(Portuguese) Gerar passos de dança para Stepmania

Este tutorial serve para explicar uma maneira fácil e não propensa a erros, de adicionar músicas ao Stepmania.

Utiliza o software Dancing Monkeys e explica os truques necessários para que o Dancing Monkeys consiga gerar passos para a maior parte das canções.





É necessário:

    1. Faça download das versões mais recentes do software listado acima.

    A instalação actual do Dancing Monkeys não é compatível com o Windows 7. Corra a instalação em modo de compatibilidade com Windows XP (SP2) para que não hajam erros.

    2. Escolha uma música. Isto em princípio será um ficheiro .mp3 , mas pode ser outro ficheiro qualquer, desde que o Foobar o reconheça.

    O Foobar toca quase todos os tipos de ficheiros audio em existência, se necessário instale o plugin correspondente, disponível no site official.

    Temos agora um ficheiro que o Foobar é capaz de tocar.

    Sep 13, 2011

    Tutorial: Setting up a quick online radio for your friends.

    If you are a gamer or something of the like and you would like to setup a quick online radio, for you and your friends to enjoy the same music while playing, this is the tutorial for you.

    If you want to play music for people on Teamspeak or something, just keep reading.

     After trying several tools, I came to the conclusion that presently, the easiest way to setup an online radio is by using the Shoutcast + Winamp combo. 

    Install Winamp
    First, get and install the latest Winamp .

    Install Shoutcast
     Now here comes the catch: the latest Shoucast does not bring a graphic interface. If you want to do this easily, and not have to mess around in files, get an older version. You can get it around the web. Search for Shoutcast 1 9 8 . Try this download link first, it's where I got it.

    Install it. Shoutcast is ready to broadcast to port 8000. No configuration required. Easy so far.

    Install Shoutcast DSP
    Finally, you will need to install the Shoucast DSP for Winamp, for the two, Winamp and Shoutcast, to communicate. Again, an older version is better here, for compatibility purposes and for better integrated mp3 support.

    I used version 1.90, so search the internet for Shoutcast DSP 1 9 0. Try this download link first.

    Install the DSP. Open winamp and the DSP menu should appear. If not, find it inside Winamp options.

    Using it
    All you have to do is to put files playing on winamp, and tell your friends to open the address on their media player. Most players will be able to do this easily.
     
    For example, put a playlist playing, tell them to open http://yourIP:8000 .


    In some cases the default 8000 port will not work, so change that in the Shoutcast settings.

    (Portuguese) Final Fantasy 7 Remix - Colecção de Mods

    Isto deve ser interessante para todos aqueles fans de Final Fantasy 7 enquanto não sai a esperada versão actualizada oficial.




    Trata.se de Final Fantasy 7 Remix, uma colecção de mods para a versão PC do jogo clássico Final Fantasy 7.

    Novos modelos 3D, mecânicas actualizadas, um novo script de inteligência artificial, correcção de bugs e traduções. Este mod traz isto tudo.

    Foi criada pelo utilizador titeguy e apresentada no forum qhimm. A thread original pode ser vista aqui e contém os links de download.

    Para terem uma ideia do conteúdo: em bytes, o tamanho desta colecção é quase igual ao dos 4 cds que trazem a versão PC do  jogo. É bastante fácil de instalar: basta ter a versão original instalada.

    É uma óptima maneira de revisitar este clássico, aproveitando a nova e fresca perspectiva.